AppGameKit
BASIC and C++ game engine from Dark Basic Software Limited in London, described by its vendor as a final coding product
Quick Overview
| Company | Dark Basic Software Limited |
|---|---|
| Category | Game Engines |
| Headquarters | London, United Kingdom |
| Founded | Not stated |
| EU Presence | Yes - United Kingdom (Europe, non-EU) |
| Data Location | Not stated on the pages checked |
| Open Source | No |
| GDPR Compliant | Yes |
| Self-Hosting | Runs on your own machine |
| Main Features | BASIC scripting, C++ scripting, integrated IDE, debugging tools, asset management, live testing, single codebase for Windows, Android and iOS |
| Pricing | See website or Steam page |
| Best For | Hobbyists who prefer BASIC-style programming |
| Replaces | Unity (small 2D and simple 3D projects) |
Detailed Review
The AppGameKit Studio page describes an engine where you write games in a BASIC or C++ scripting language and build for Windows, Android and iOS from one codebase, with an integrated IDE and debugging tools.
Companies House lists Dark Basic Software Limited, company 16413821, incorporated 28 April 2025 at 71-75 Shelton Street, London. The site copyright runs 1999 to 2026.
Language model
AppGameKit offers a BASIC language intended for rapid development and easy learning, and a C++ option for those who want it.
Tooling
The integrated IDE offers debugging tools, asset management and live testing.
Vendor position
The homepage calls it the "Final Coding Product", citing a shift to agentic coders, so future development plans should be confirmed before committing.
Limitations to Consider
The vendor calls this its final coding product, so long-term development is uncertain. Export is limited to Windows, Android and iOS on the page checked, with no web or console targets listed. Pricing was not visible on the vendor page. For an actively developed alternative see Defold.
Who Should Use AppGameKit
Hobbyists and educators who like BASIC-style coding and need only Windows, Android and iOS targets.
Pros and Cons
Pros
- BASIC or C++ scripting
- Integrated IDE and debugger
- Single codebase for three platforms
- UK-registered company
- Long product history (since 1999 per footer)
Cons
- Described as a final product
- No web or console export listed
- Price not on the vendor page
- Smaller community than the larger engines
Alternatives to AppGameKit
Other European game engines worth comparing before you decide:
Godot Engine
Netherlands · MIT-licensed 2D and 3D engine run by a Dutch foundation
Defold
Sweden · Lightweight cross-platform engine owned by a Swedish foundation
GDevelop
United Kingdom · No-code game engine with an MIT-licensed core and French team
Flax Engine
Poland · C# and C++ 3D engine with full source on GitHub
See all European game engines or compare them directly against Unity (small 2D and simple 3D projects) on our alternatives page.
Frequently Asked Questions
A BASIC scripting language and C++.
Windows, Android and iOS from one codebase, according to the product page.
The vendor describes it as its "Final Coding Product"; confirm the roadmap with the vendor.